OMFG OMFG WTF WTF!
Patch 1.2
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The "Combat Logging" section in the preferences menu also allows players to stream all combat interactions originating from or directed at their character to a machine-parsable file. When this option is enabled, time stamped log files are written periodically to the Star Wars – The Old Republic\Combat Logs directory in the My Documents folder. Warning: This is an advanced feature. Constant combat logging may use a significant amount of disk space, and players may need to periodically delete old logs.
The Sprint ability is now available at level 1.
As a result of game balance efforts, many classes have had their skill tree layouts modified. Affected characters will have their skill points refunded on login.
Combat Training Dummies have been added to the game. Level 50 and 50+ Training Dummies can be found on the Gav Daragon and Ziost Shadow. Level 20, 30, and 40 targets can be found on Coruscant and Dromund Kaas. Level 10 targets can be found on Origin Worlds. Players can unlock Training Dummies for their personal starship through the Legacy System.
Marodeur:
Ataru Form now correctly triggers when fighting very large targets.
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Companion gifts are now stackable.
The cooldown associated with giving companions gifts has been removed. Giving a gift now has a 3-second activation time.
C2-N2 and 2V-R8 have been reprimanded and now vocalize less frequently on personal starships.
Companions now use accurate voice responses regarding the success or failure of their Crew Missions when they return.
The Exit Area ability is now interrupted when damage is taken.
Lockouts have been removed from Hard Mode Flashpoints.
Normal Mode is now labeled "Story Mode" for Operations. (<- LOOOL ^^)
EV:
Soa's lightning balls are now destroyed when the platform phase begins.
Changed the location where Soa's Force Whirlwind drops the player in the second phase of the fight to prevent players from being dropped several hundred meters below when no platforms are remaining.
The Ancient Pylons puzzle has been reworked to improve reliability. The wheels no longer lock automatically when solved. Players must use the "Confirmation Console" to confirm their symbol selection.
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Loot drops from endgame activities, such as Operations and Flashpoints, now take group composition into account.
Lights Out: A mission step to defeat Field Commander Anhur has been added to this mission. (<-FUFUFUFUFU)
New UI Customization features are now available! Players can customize their UI by moving and resizing UI elements. Customization options can be accessed by clicking the new "Edit Interface" button, which has replaced the "Extend Quickslots" button. Many UI options are now located in the new "Edit Interface" mode.